AI Insights · Timothy · July 2023
Top 5 3D Realistic Games on iOS in Greece for Q2 2023
Discover the performance of the top 5 3D realistic games on the iOS platform in Greece during Q2 2023, including trends in downloads, revenue, and active users.
During the second quarter of 2023, the top 5 3D realistic games on the iOS platform in Greece showcased diverse trends in downloads, revenue, and active user engagement. Here’s a closer look at their performance:
PUBG MOBILE experienced fluctuations in weekly revenue, peaking at around $10.9K during the first week of April and stabilizing to approximately $7.6K by the end of June. Weekly downloads for the game saw a slight decline, starting from 799 in late March to around 511 by the end of June. The active user base maintained relatively stable numbers, oscillating between 21K and 24K throughout the quarter.
EA SPORTS FC™ Mobile Soccer showed a consistent increase in weekly revenue, beginning at $4.6K in late March and reaching up to $7.3K by the end of June. Downloads remained strong with a notable rise mid-quarter, peaking at 1.4K in the week of June 19. Active users hovered around 11K to 12K, with a slight uptick towards the end of the quarter.
State of Survival: Zombie War had a varied revenue trend, starting at $3.1K in late March, hitting a peak of $5.1K in mid-April, and settling at $2.7K by the end of June. Downloads for the game were minimal, with a peak of 156 in the first week of April, dropping to just 14 by the end of June. Active users slightly decreased from 1.3K to around 1.1K over the quarter.
Last Fortress: Underground experienced fluctuations in weekly revenue, reaching a high of $5.2K in late April and dropping to about $2.5K by the end of June. Downloads were modest, with a peak of 391 in early April, and dwindling to 27 by the end of June. Active users showed a declining trend, starting from 724 in late March and decreasing to 278 by the end of June.
Call of Duty®: Mobile had a relatively stable revenue stream, starting at $3.8K in late March, peaking at $4K in mid-May, and ending at approximately $1.8K by the end of June. Downloads saw a steady performance, peaking at 843 in early April and maintaining around 597 by the end of June. The game’s active users remained stable, fluctuating between 6.5K and 7.5K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.